Tag: writing

  • Building Battlesuits and Worlds: What I’ve Learned Designing My Sci-Fi Board Game

    For the past few months, I’ve been working on designing my own science fiction board game, and it’s been an amazing (and sometimes challenging) experience. In this post, I want to share a little about the process and what I’ve learned along the way.

    Creating a Sci-Fi Universe

    The first step was building the world where my game takes place. I was deeply inspired by Armoured Core 6, and Battletech. I wanted a world that was fast-paced like AC6, but tactical like Battletech. Building the world I imagined a future in the year 3500 AD, where humanity has left Earth and started building a Dyson sphere around the Sun. Colonies on Mars, the Moon, and the asteroid belt have created a wild, lawless frontier filled with pirates, corporations, and mercenaries. This setting gave my game a unique, gritty sci-fi feel, and having a strong story made designing everything else much easier. My goal was to have multiple factions with reasons for each faction to want to both work together, but also against each other. I had been watching a heap of Gundam, and I love how they play off between the good people, both being good and bad.

    Learning to Balance Fun and Strategy

    One of the biggest things I’ve learned is how important it is to balance fun and strategy. I wanted the game to feel exciting, with fast-paced battles using giant battlesuits (mechs), but I also wanted players to make smart tactical choices. Playtesting has been key. Every time I test the game, I learn something new about what works and what doesn’t. I also wanted games to feel fast-paced, but still filled with strategy. A key part of the game is building your battlesuits, similar to how you spend hours in AC6 or Battletech, or even Warhammer in that case, creating your units and ensuring you have tuned your army. I wanted the games to be fast enough that you could refine and play again within the same session!

    Working with Artists and Creators

    Another great part of this project has been connecting with other creators. I recently started looking for a 3D artist to design some models for the game, and it’s taught me a lot about communicating ideas clearly and respecting different styles. Seeing other people bring parts of my vision to life is one of the most rewarding parts of this process.

    Final Thoughts

    Designing a board game takes a lot of work, creativity, and patience — but it’s so worth it. I’ve learned that it’s okay to make mistakes, test new ideas, and ask for feedback. Every step brings the game closer to the vision I had when I first started.

    If you’re thinking about creating your own tabletop or board game, my advice is: start small, build your world, and don’t be afraid to test and improve.

  • How Mercs Traverse the Solar System

    How Mercs Traverse the Solar System

    Every good mercenary crew needs a way to traverse the solar system—whether it’s traveling to their next contract, resupplying, or simply finding a place to rest during downtime. But moving a crew isn’t just about transporting five people and cargo; it’s about hauling their most valuable assets: battlesuits and all their support equipment. Without their machines, even the most skilled pilots are just augmented humans with nowhere to go.

    Ships of the Mercenary Crews

    Most mercenary teams operate Terran-made corvettes or cruiser-class ships, designed for long-range travel and efficient transport of battlesuits. These vessels prioritize logistics over firepower, focusing on mobility and sustainability rather than direct combat. Solo mercs and smaller operations may use auxiliary ships—fighter-class vessels retrofitted with cargo hooks to carry their battlesuits externally, sacrificing some security for flexibility.

    All ships in the modern era are equipped with hyperdrives, allowing for rapid travel between celestial bodies. However, faster-than-light travel remains a scientific dream, one that hinges on the completion of the Dyson Sphere. Until then, hyperdrives and hyperboost propulsion systems remain the only way to cover vast distances within the solar system.

    To sustain these journeys, ships deploy solar arrays and sails, which unfold once in orbit to collect energy. As a failsafe, all ships carry emergency spice gas reserves, which can be burned to generate high-octane energy in case of power failure. Larger ships, such as cruisers and space stations, have built-in power array receivers, drawing low-level energy remotely from the Dyson Sphere’s expanding power network—a system of substations stretching from the inner planets out to the asteroid belt.

    The Power Network: Life or Death in Space

    The Dyson Sphere’s power grid is still under construction, but its influence is already undeniable. A network of substations and relay nodes spreads from the Sun, through planetary outposts, and out to the edges of No Man’s Land. This infrastructure is crucial for energy distribution—without it, colonies, ships, and battlesuits would be left adrift.

    For ships equipped with the necessary energy receivers, power can be remotely drawn from these substations. However, beyond the asteroid belt, power access is unpredictable, requiring crews to carefully manage their reserves. Without energy, a ship is nothing more than a drifting coffin. That’s why, despite the brutal nature of mercenary work, there remains one unspoken rule in space: Always answer a distress call. Even the most ruthless mercenary or corporate fleet will respond to a ship in distress, because no one knows when they’ll be the next ones stranded in the abyss, with only the passing shadows of the Iron Horizon for company.

    The Role of the Battlesuit & Its Crew

    While mercenary ships lack heavy armament, they carry the most powerful weapons known to modern humanity—battlesuits. These machines of war possess enough destructive capability to flatten entire cities, making them far deadlier than any ship-to-ship combat system. However, battlesuits are not designed for extended space travel. They can operate in low-gravity environments, traverse asteroid fields, and travel short distances between clusters of planetary bodies, but they lack the energy storage to sustain prolonged deep-space engagements.

    This is why mercenary crews function as tightly run operations, with every crew member playing a critical role. The popular image of a battlesuit pilot as a lone hero ignores the reality of space warfare—without their technician, engineer, and captain, a pilot is nothing. The battlesuit must be meticulously maintained, fueled, and armed before deployment. The crew’s ship is their lifeline, ensuring that every sortie into battle is both prepared and supported.

    Inside the Mech Bay

    Within every cruiser-class mercenary ship lies a battlesuit mech bay, the beating heart of any crew’s operations. Here, technicians and engineers work around the clock to keep battlesuits in peak condition.

    • Cranes and exosuits assist with maintenance, allowing crew members to fit heavy components and weapon systems.
    • Simulators inside the cockpit let pilots run tactical scenarios, keeping their reflexes sharp between missions.
    • Pre-deployment checks are a standard ritual—just like the fighter pilots of old, battlesuit pilots personally oversee their machines before every mission, ensuring that every system is primed for combat.

    A well-maintained battlesuit is the difference between life and death, and most pilots work closely with their engineers to fine-tune their machines. Many crews even customize their battlesuits and ships, painting them with unit insignias, war markings, or personal emblems to show off their combat record. Wealthier crews proudly display sponsor logos, making their allegiance clear, while struggling mercenaries scavenge for second-hand parts to keep their machines operational.

    The Lifeblood of Mercenary Warfare

    No two mercenary crews are alike—some are corporate-funded elites, others are rogue independents scraping by on meager contracts. But whether they are highly trained professionals or desperate survivors, they all share a common truth: the ship is their home, their battlesuit is their weapon, and their next contract is their future. In a universe where power is everything, and energy is the difference between survival and oblivion, mercenaries walk a fine line between fortune and ruin.

    Drifting through space, waiting for their next mission, they live by a simple creed: Keep your ship running. Keep your battlesuit ready. And never, ever run out of power.